SCALPELMAX V2.0 SP2 FOR 3DSMAX (X86/X64) | 1 & 2 Mb
ScalpelMAX SP2
is a 3ds Max 2008-2011 and 3ds Max Design 2009-2011 object modifier,
offering advanced slicing functionality with many specialized features.
ScalpelMAX is perfect for users who create complex CAD viszualisations
with polygon counts above 100.000. Also, games and video effects people
will love SclapelMAX because of its incredible texture slicing feature.
Mapping coordinates won't be affected by ScalpelMAX operations and this
makes it possible to cut down any geometry without losing the materials
and mappings!
ScalpelMAX SP2 can handle much higher polygon
counts in realtime than the standard slice feature. ScalpelMAX also uses
less memory to process the slice operation and this makes it also much
faster than the built in feature. Another feature is it´s very high
accuracy! ScalpelMAX won't fail doing the cut operation while the
standard feature gives up and creates unusable "data rubbish". Everybody
who has ever used the standard Slice function for complex tasks, knows
what that means. The standard Slice often is not able to do the job
accordingly, Scalpel is able to do it because it simply calculates more
accurately and efficiently.